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Introduction II. Legal Agreement III. The Tombs II. Fear of Falling III. Symmetry IV. The Sea VI. The Queen VII. Afterword Section 4 - Other I. Codes II. Thanks III. Final Notes. Zoom In R None L None Circle Release Triangle Pause Menu Select None Up Movement Down Movement Left Movement Right Movement Left Analog Movement Right Analog View Surroundings Analog Button Basics Controling Ico There are many things to know how to do in Ico in order to complete certain obstacles.
Different people get stuck on different things. Ladders- To climb a ladder, go up to it and press up on the left analog stick to climb up. If you call Yorda with R1, she will climb ladders, among the small amount of things she can do. Chains- People have had trouble swinging on these chains. You can drop off of a chain by pressing X. You sometimes need to get across wide gaps by doing this. When there is a unusually wide gap, you can sometimes press R1 to help Yorda across. Shimmying- There are usually horizontally shaped ledges for you to climb, walk, or shimmy across in some situations.
Some switches are pressurized, meaning that when you step on them, the switch activates. Sometimes, you can press one, and it stays activated, but some require you to constantly have weight on them crates. Levers sometimes activate things close, far away, or either, since it may be a mystery as to what it activated.
Moving Objects Pushing crates and objects is easy for Ico. Hold the analog to where you want him to push , and hold circle. Doors Idol Doors are green, column-like doors usually in rows of 2 or 4, and only can be opened by Yorda.
It's really her purpose, and without her, she cannot open them. When you open an Idol Door, the surrounding enemies will all die. Pressure switch doors remain open as long as a pressure switch is activated.